add recipe class
This commit is contained in:
@@ -9,7 +9,7 @@ from ..config import DISPLAY_TYPES, DISPLAY_MODES
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from . import NumberView, CircleView, TimerView
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from . import NumberView, CircleView, TimerView
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from .button_interface import ButtonInterface
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from .button_interface import ButtonInterface
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from .buttons_manager import ButtonsManager
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from .buttons_manager import ButtonsManager
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from .recipe_selection import RecipeSelection
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from .recipes.recipe_selection import RecipeSelection
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from .draw_utils import draw_clock
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from .draw_utils import draw_clock
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class MainView(tk.Frame, ButtonInterface):
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class MainView(tk.Frame, ButtonInterface):
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@@ -38,7 +38,7 @@ class MainView(tk.Frame, ButtonInterface):
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self.timer_view = TimerView(self.actions, self.im_size, self.center)
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self.timer_view = TimerView(self.actions, self.im_size, self.center)
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self.recipe_selection = RecipeSelection(self, self.im_size, self.center)
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self.recipe_selection = RecipeSelection(self, self.im_size, self.center, deactivate_command=self.enter_main_mode)
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self.buttons = ButtonsManager(self, self.im_size, self.center,
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self.buttons = ButtonsManager(self, self.im_size, self.center,
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default=self,
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default=self,
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select_recipe=self.recipe_selection)
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select_recipe=self.recipe_selection)
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@@ -66,7 +66,7 @@ class MainView(tk.Frame, ButtonInterface):
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def render_left_long_press(self, draw, x, y):
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def render_left_long_press(self, draw, x, y):
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draw_clock(draw, (x, y), radius=3)
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draw_clock(draw, (x, y), radius=3)
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draw.text((x + 6, y - 5), "R", fill='black')
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draw.text((x + 6, y - 5), "0.0", fill='black')
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def render_right_press(self, draw, x, y):
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def render_right_press(self, draw, x, y):
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draw.text((x, y), "T", fill='black')
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draw.text((x, y), "T", fill='black')
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@@ -75,6 +75,10 @@ class MainView(tk.Frame, ButtonInterface):
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draw.text((x, y - 5), "R", fill='black')
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draw.text((x, y - 5), "R", fill='black')
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def enter_main_mode(self):
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self.curr_mode = DISPLAY_MODES.MAIN
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self.buttons.current_view = self
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self.refresh(0.0)
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def enter_recipe_selection(self):
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def enter_recipe_selection(self):
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self.curr_mode = DISPLAY_MODES.RECIPE_SELECTION
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self.curr_mode = DISPLAY_MODES.RECIPE_SELECTION
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@@ -1,67 +0,0 @@
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from typing import Tuple
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from .base import View
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from .button_interface import ButtonInterface
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from PIL import ImageDraw, Image
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class RecipeSelection(View, ButtonInterface):
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recipes = [
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"Recipe 1",
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"Recipe 2",
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]
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def __init__(self, parent, im_size, center):
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self.selected_index = 0
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super().__init__(parent, im_size, center)
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def _get_visual_recipes(self):
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recipes = self.recipes + ['+']
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if len(self.recipes) < 5:
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return recipes, 0
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start = max(0, self.selected_index - 2)
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end = min(len(recipes), start + 5)
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recipes = recipes[start:end]
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if len(recipes) < 5:
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recipes += ['+']
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return recipes, start
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def update_weight(self, weight: float) -> Image.Image:
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im = self.bkg_im.copy()
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draw = ImageDraw.Draw(im)
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recipes, start = self._get_visual_recipes()
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for idx, recipe in enumerate(recipes):
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if idx + start == self.selected_index:
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draw.rectangle((35, 8 + idx * 20, 130, 25 + idx * 20), fill='black')
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draw.text((40, 10 + idx * 20), recipe, fill='white')
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else:
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draw.text((40, 10 + idx * 20), recipe, fill='black')
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return im
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def left_press(self):
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self.selected_index = (self.selected_index - 1) % (len(self.recipes) + 1)
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def right_press(self):
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self.selected_index = (self.selected_index + 1) % (len(self.recipes) + 1)
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def has_button(self) -> Tuple[bool, bool, bool, bool]:
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return True, True, True, True
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def render_left_press(self, draw, x, y):
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draw.regular_polygon((x, y+2, 5), 3, fill='black')
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def render_left_long_press(self, draw, x, y):
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pass
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def render_right_press(self, draw, x, y):
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draw.regular_polygon((x, y+4, 5), 3, fill='black', rotation=180)
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def render_right_long_press(self, draw, x, y):
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pass
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0
frontend/views/recipes/__init__.py
Normal file
0
frontend/views/recipes/__init__.py
Normal file
39
frontend/views/recipes/add_recipe.py
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39
frontend/views/recipes/add_recipe.py
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@@ -0,0 +1,39 @@
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from typing import Tuple
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from PIL import ImageDraw, Image
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from ..base import View
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from ..button_interface import ButtonInterface
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class AddRecipe(View, ButtonInterface):
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def __init__(self, parent, im_size, center,
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save_command=None, cancel_command=None):
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self.save_command = save_command
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self.cancel_command = cancel_command
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super().__init__(parent, im_size, center)
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def update_weight(self, weight: float) -> Image.Image:
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im = self.bkg_im.copy()
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draw = ImageDraw.Draw(im)
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draw.text((40, 30), "Add Recipe", fill='black')
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draw.text((40, 60), "Save", fill='black')
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draw.text((40, 90), "Cancel", fill='black')
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return im
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def left_press(self):
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if self.save_command:
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self.save_command()
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def right_press(self):
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if self.cancel_command:
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self.cancel_command()
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def has_button(self) -> Tuple[bool, bool, bool, bool]:
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return True, False, True, False
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def render_left_press(self, draw, x, y):
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draw.text((x, y), 'Save', fill='black')
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def render_right_press(self, draw, x, y):
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draw.text((x, y), 'Cancel', fill='black')
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61
frontend/views/recipes/recipe.py
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61
frontend/views/recipes/recipe.py
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@@ -0,0 +1,61 @@
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from __future__ import annotations
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from typing import Union
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from enum import Enum
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class Recipe:
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def __init__(self, name: str, steps: list[Step]):
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self.name = name
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self.steps = steps + [Step(StepType.SECTION, "Enjoy")]
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def __str__(self):
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return self.name
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class StepType(Enum):
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SECTION = 0
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WEIGH = 1
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START_TIME = 2
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WAIT_TIME_FINISHED = 3
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TARE = 4
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class Step:
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def __init__(self,
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step_type: StepType,
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value: float | str = None):
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self.step_type = step_type
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self.value = value
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###### example recipes #########
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V60 = Recipe(
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"V60",
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[
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Step(StepType.SECTION, "Grind"),
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Step(StepType.TARE),
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Step(StepType.WEIGH, 15),
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Step(StepType.SECTION, "Brew"),
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Step(StepType.TARE),
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Step(StepType.START_TIME, 45),
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Step(StepType.WEIGH, 50),
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Step(StepType.WAIT_TIME_FINISHED),
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Step(StepType.START_TIME, -1),
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Step(StepType.WEIGH, 250),
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]
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)
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ESPRESSO = Recipe(
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"Espresso",
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[
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Step(StepType.SECTION, "Grind"),
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Step(StepType.TARE),
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Step(StepType.WEIGH, 18),
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Step(StepType.SECTION, "Brew"),
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Step(StepType.TARE),
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Step(StepType.START_TIME, -1),
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Step(StepType.WEIGH, 40),
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]
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)
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88
frontend/views/recipes/recipe_selection.py
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88
frontend/views/recipes/recipe_selection.py
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@@ -0,0 +1,88 @@
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from typing import Tuple
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from ..base import View
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from ..button_interface import ButtonInterface
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from .recipe import V60, ESPRESSO
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from PIL import ImageDraw, Image
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class RecipeSelection(View, ButtonInterface):
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recipes = [
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V60,
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ESPRESSO
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]
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def __init__(self, parent, im_size, center, deactivate_command=None):
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self.selected_index = 0
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self.deactivate_command = deactivate_command
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super().__init__(parent, im_size, center)
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def _get_visual_recipes(self):
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recipes = self.recipes + ['+', 'BACK']
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if len(recipes) < 5:
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return recipes, 0
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start = max(0, self.selected_index - 2)
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end = min(len(recipes), start + 5)
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recipes = recipes[start:end]
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return recipes, start
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def update_weight(self, weight: float) -> Image.Image:
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im = self.bkg_im.copy()
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draw = ImageDraw.Draw(im)
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recipes, start = self._get_visual_recipes()
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for idx, recipe in enumerate(recipes):
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if idx + start == self.selected_index:
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r = 10
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offset = 15
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for i in range(0, 90, r // 2):
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draw.circle((40 + i, offset + idx * 20), r, fill='black')
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if str(recipe) != 'BACK':
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draw.text((40, 10 + idx * 20), str(recipe), fill='white')
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else:
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draw.regular_polygon((40 + 5, 15 + idx * 20, 5), 3, fill='white', rotation=90)
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elif str(recipe) == 'BACK':
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draw.regular_polygon((40 + 5, 15 + idx * 20, 5), 3, fill='black', rotation=90)
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else:
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draw.text((40, 10 + idx * 20), str(recipe), fill='black')
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return im
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def left_press(self):
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self.selected_index = (self.selected_index - 1) % (len(self.recipes) + 2)
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def right_press(self):
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self.selected_index = (self.selected_index + 1) % (len(self.recipes) + 2)
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def right_long_press(self):
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if self.selected_index < len(self.recipes):
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# activate selected recipe
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print(f"Activating recipe: {self.recipes[self.selected_index]}")
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elif self.selected_index == len(self.recipes):
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# add new recipe
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print("Adding new recipe")
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else:
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self.selected_index = 0
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self.deactivate_command()
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def has_button(self) -> Tuple[bool, bool, bool, bool]:
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return True, True, True, True
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def render_left_press(self, draw, x, y):
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draw.regular_polygon((x, y+2, 5), 3, fill='black')
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def render_left_long_press(self, draw, x, y):
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draw.text((x, y-5), 'Edit', fill='black')
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def render_right_press(self, draw, x, y):
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draw.regular_polygon((x, y+4, 5), 3, fill='black', rotation=180)
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def render_right_long_press(self, draw, x, y):
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draw.regular_polygon((x+2, y, 5), 3, fill='black', rotation=270)
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@@ -73,6 +73,9 @@ class TimerView(View):
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text_y = self.center[1] - text_height // 2
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text_y = self.center[1] - text_height // 2
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draw.text((text_x, text_y), time_text, fill='black')
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draw.text((text_x, text_y), time_text, fill='black')
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else:
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self.reset_timer()
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return im # No time to display
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# Draw progress circle if goal is set
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# Draw progress circle if goal is set
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try:
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try:
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Block a user